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OVERVIEW
-
Race: Any Stamina Based Race
Best: Dark Elf -
Attributes: 64 Points in Stamina
-
Mundus: Thief
-
Food: Lava Foot Soup and Saltrice or Arteum Takeaway broth
-
Potion: Essence of Weapon Power (without Major Savagery)
CHAMPION
WARFARE SLOTTABLES:
• BACKSTABBER
• DEADLY AIM
• WRATHFUL STRIKES
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath
ABILITIES
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Guild Ability
Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer
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Flames of Oblivion
Ardent Flame
This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings. Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.
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Burning Embers
Ardent Flame
This is a long lasting fire based dot that also heals you for a large percentage of the damage done.
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Eruption
Earthen Heart
This is a strong fire ground based aoe which also snared enemies for 70% movement speed.
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Standard of Might
Ardent Flame
This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.
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OVERVIEW
-
Race: Any Magicka Based Race
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• ENLIVENING OVERFLOW
• FROM THE BRINK
• HOPE INFUSION
• SWIFT RENEWAL
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel of Rkugamz | Winter's Respite | Spell Power Cure
​
ABILITIES
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Restoration Staff
This places a strong heal over time on up to 3 players.
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Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.
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Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration.
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Earthen Heart
This summons an ash cloud on the ground that heals allies and slows enemies.
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Ardent Flame
This heals allies every 5 seconds and buffs you with Major Prophecy, increasing your critical strike rating.
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Restoration Staff
This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.
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OVERVIEW
-
Race: Any Stamina Based Race
Best: Imperial -
Attributes: 25 Magicka, 25 Stamina, 14 Health
-
Mundus: Lord
-
Food: Bewitched Sugar skulls
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRONCLAD
• ENDURING RESOLVE
• DUELIST'S REBUFF
• UNASSAILABLE
FITNESS SLOTTABLES:
• UNCHAINED
• FORTIFIED
• BOUNDLESS VITALITY
• BRACING ANCHOR
EQUIPMENT
LINKS TO GEAR LOCATIONS: Swarm Mother | Turning Tide | Bani | Oakensoul
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ABILITIES
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Weapon Skill
This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.
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Pierce Armor
Weapon Skill
This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach.
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Defensive Stance
Weapon Skill
This grants you a damage shield scaling off your maximum health. It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.
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Draconic Power
This grants you Major Resolve greatly increasing your resistances, grants a damage shield on use, and returned flame damage to melee attackers dealing direct damage.
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Draconic Power
Immobilizes nearby enemies, applied Minor Maim to them reducing their damage done, deals flame damage, and gives a synergy to allies for more flame damage.
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Earthen Heart
This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies. It also grants a damage shield to allies for 100% of their max health.
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THE BERSERKER - BUILD 1 OF 2: SOLO
OVERVIEW
-
Race: Any Stamina Race. Best: Orc
-
Attributes: 64 Points in Stamina
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Mundus: Lover
-
Food: Arteum Takeaway Broth
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• WRATHFUL STRIKES
• MASTER AT ARMS
• REAVING BLOWS
• DEADLY AIM
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• REJUVENATION
• FORTIFIED
• BASTION
EQUIPMENT
LINKS TO GEAR LOCATIONS: Hexos' Ward | Syvarra's Scales | Oakensoul
NOTE: You can use any monster helm with a line of penetration.
ABILITIES
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Ardent Flame
Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.
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Earthen Heart
This gives you a small damage shield and buffs you with Major Mending for 8 seconds, increasing your healing by 16%.
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Dual Wield
This is your main spammable that hits 4 times in a second, healing you from both the ability itself and the Reaving Blows CP.
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Ardent Flame
This does flame damage over time, inflicts the burning status effect, and provides you with a heal.
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Ardent Flame
This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.
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Earthen Heart
This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies. It also grants a damage shield to allies for 100% of their max health.
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THE BERSERKER - BUILD 2 OF 2: DPS
OVERVIEW
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Race: Any Stamina Race. Best: Dark Elf
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Attributes: 64 Points in Stamina
-
Mundus: Thief
-
Food: Lava Foot Soup
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• WRATHFUL STRIKES
• MASTER AT ARMS
• FIGHTING FINESSE
• DEADLY AIM
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• REJUVENATION
• FORTIFIED
• CELERITY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Slimecraw | Aegis Caller | Pillar of Nirn
ABILITIES
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Guild Ability
Fighters
This is a trap you place at the enemies feet. It does damage over time, applied the hemorrhaging status effect, and increases your weapon damage from the Fighter's Guild passive - Slayer.
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Flames of Oblivion
Every 5 seconds this launches a fireball at 3 enemies dealing flame damage.
Ardent Flame
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Eruption
Earthen Heart
This is a strong fire ground based aoe which also snared enemies for 70% movement speed.
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Burning Embers
Ardent Flame
This is a long lasting fire based dot that also heals you for a large percentage of the damage done, and applies the burning status effect. You can also use this as a heal as its initial application will result in a moderate heal.
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Standard of Might
Ardent Flame
This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.
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INFINITE ARCHIVE
OVERVIEW
-
Race: Any. Best: Nord
-
Attributes: 64 Points in Health
-
Mundus: Lover
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Food: Ozorga's Smoked Bear Haunch
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRON CLAD
• ENDURING RESOLVE
• UNASSAILABLE
• DUELIST REBUFF
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• BASTION
• JUGGERNAUT
EQUIPMENT
LINKS TO GEAR LOCATIONS: Serpent's Disdain | Heartland Conqueror | kra'gh
ABILITIES
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Soul
Focus Script: Damage Shield, Signature Script: Sage's Remedy, Affix Script: Vitality.
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Alliance War
Mages
This is only slotted for the passive buff of Major Protection, reducing your damage taken by 10%. You can use either morph.
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Draconic Power
This is used for it's low cost damage shield, stacking with Wield Soul. It also provides more healing received from the Dragonknight passive: Burning Heart
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Destruction Staff
This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948. Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.
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Earthen Heart
This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies. It also grants a damage shield to allies for 100% of their max health.
NON-INFINITE ARCHIVE
OVERVIEW
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Race: Any Race. Magicka based is best
-
Attributes: 64 Points in Magicka
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Mundus: Atronach/Lover
-
Food: Witch Mother's Potent Brew or Clockwork Citrus Filet
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Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• REAVING BLOWS
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• BASTION
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Overwhelming Surge | Pillar of Nirn | Oakensoul
NOTE: You can use most 1 piece monster set helms. Ideally you would want anything with Penetration, Weapon Damage, or Slimecraw.
ABILITIES
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Mages
This places a damage over time effect on 1 target and heals you for its duration. It can be placed on many targets to receive many sources of healing.
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Weapon Skill
Destruction Staff
This is your spammable. It hits enemies with 3 damage sources of Flame, Frost, and Shock and damages nearby enemies of the target is under the effects of a status effect.
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Ardent Flame
This does flame damage over time, inflicts the burning status effect, and provides you with a heal.
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Ardent Flame
This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.
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Earthen Heart
This gives you a large damage shield and buffs you with Major Mending for 3 seconds, increasing your healing by 16%.
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Earthen Heart
This is your "HELP!" button. This lasts 12 seconds and limits incoming damage to only 3% of your max health while also dealing poison damage to nearby enemies. If you absolutely know you will not need it for defense or an emergency, then it can be used during dps windows on bosses which will make your direct damage ignore enemy resistances.
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OVERVIEW
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Race: Any Magicka based race.
-
Attributes: 64 Points in Magicka
-
Mundus: Thief(damage), Atronach (sustain).
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Food: Witchmother's Potent Brew
-
Potion: Any Magicka potion
CHAMPION
WARFARE SLOTTABLES:
•REAVING BLOWS
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magnus' Gift | Grace of the Ancients | Law of Julianos
ABILITIES
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Earthen Heart
This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280. It also gives you 240 magicka per second. Also, standing IN the rune increases your overal Physical and Spell Resistances by 50%
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Mages
Slotted for the passives of: Increased max magicka by 5% and Minor Prophesy which increases spell critical by 2191. This ability is not actually pressed.
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Destructuion Staff
This is your main spammable in all situations both single target and AOE.
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Ardent Flame
This does flame damage over time, inflicts the burning status effect, and provides you with a heal.
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Ardent Flame
This makes your character breathe out a cone of flames causing fire damage over time and makes enemies take increased flame damage.
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Dragonknight Skill Tree
Draconic Power
This causes you to leap and smash into all enemies dealing flame damage, knocking enemies back, stunning them, and giving you a damage shield for 6 seconds.
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(PART OF THE NEXT LEVEL SERIES. SEE VIDEO BELOW FOR EXPLANATION)
OVERVIEW
-
Race: Any Magicka Based Race
Best: High Elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Tomato Garlic Chutney for max damage or Banana Bunny Hash for a Health + Magicka balance.
-
Potion: Essence of Spell Power (without Major Prophecy)
CHAMPION
WARFARE SLOTTABLES:
• BACKSTABBER
• DEADLY AIM
• WRATHFUL STRIKES
• THAUMATURGE
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath
ABILITIES - FRONT BAR
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Guild Ability
Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer
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Flames of Oblivion
Ardent Flame
This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings. Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.
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Ardent Flame
This is your main spammable. It has a stacking component when using other Ardent Flame abilities that increases whips damage and adds to your spell power. Don't worry about managing stacks, it is taken care of passively with the rotation discussed in the video.
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Ardent Flame
This is a long lasting poison based damage over time that increases in damage over time. You can also use the Burning Embers ability for more self heals. You will need to add magicka sustain with food if you choose this option.
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Earthen Heart
This is a strong fire ground based aoe which also snared enemies for 70% movement speed.
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This is only here as a front bar steroid to provide extra weapon and spell damage from the fighter's guild passive slayer. You use your back bar ultimate for dps.
Fighter's
ABILITIES - BACK BAR
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Mages
This is only slotted for the passive benefit of extra Magicka. This ability is not actually pressed. This can also be a flex spot for a utility ability of your choice.
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Fighters
This is only on our bars to passively buff our weapon and spell damage through the Fighter's Guild passive Slayer. This ability is not actually pressed. However, you can use it for an emergency heal over time or as a flex spot of your choice..
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Ardent Flame
This is not used on the back bar. This is slotted to receive a whip stack after using Standard of Might from the back bar. This stack will carry over to the front bar when you bar swap.
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Dragonknight Skill Tree
Draconic Power
This is your main self burst heal which heals for more the lower your health.
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This is a very strong ground based damage over time that is strengthened by the Maelstrom Inferno Staf.
Destruction Staff
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Ardent Flame
This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.
ROTATION
PREBUFF: Flames of Oblivion x3 (to stack whip before parse) + Potion
OPEN WITH: Barbed Trap, Venmous Claw, Bar Swap, Wall of Fire, Standard of Might, Bar Swap, Eruption.
ROTATION: Spam whip refreshing ability timers as they expire and use your ultimate when it's available.
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OVERVIEW
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Race: Any Stamina Based Race. Best: Nord
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Attributes: 30 Health 34 Stamina
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Mundus: Serpent
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Food: Smoked Bear Haunch of Jewels of Misrule
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Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• MASTER AT ARMS
• DEADLY AIM
• FOCUSED MENDING
• THAUMATURGE (OR)
•IRONCLAD
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• PAIN'S REFUGE
• SUSTAINED BY SUFFERING
• BASTION
EQUIPMENT
LINKS TO GEAR LOCATIONS: Syvarra's Scales | Essence Thief | Oakensoul
NOTE: Use any 1 piece monster set helm with weapon/spell damage.
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ABILITIES
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Earthen Heart
This stuns a single enemy and both damages them and heals you when the stun ends.
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Mages
Please see This Video for a full explanation on this ability.
Scripts: Healing, Sage's Remedy, Resolve.
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Scribing Skill
Dual Wield
This is the entire engine of the build both offensively and defensively. There is quite a lot going on with it's use. Please see the time stamp of 4:50 in the video below for a full explanation.
Scripts: Multi-Target, Warmage's Defense, Expedition.
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Ardent Flame
This is a long lasting fire based dot that also heals you for a large percentage of the damage done.
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Ardent Flame
This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.
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Draconic Power
This launches you into enemies dealing damage, knocking them back, and stunning them. You are also granted a damage shield upon landing.
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OVERVIEW
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Race: Any Magicka Based Race or Nord
Attributes: 64 Points in Magicka -
Mundus: Atronach
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Food: Clockwork Citrus Filet or Witch Mother's Potent Brew
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Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• SWIFT RENEWAL
• REJUVENATOR
• DUELIST'S REBUFF
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul
NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.
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ABILITIES
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Restoration Staff
This places a strong heal over time on up to 3 players.
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Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.
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Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration. It also increases your magicka recovery by 15 for each target healed, stacking 20 times.
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Earthen Heart
This summons an ash cloud on the ground that heals allies and slows enemies.
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Restoration Staff
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.
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Restoration Staff
This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.