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ONE BAR DPS

ONE BAR HEALER

ONE BAR TANK

ONE BAR DPS

ONE BAR HEALER

ONE BAR SOLO

ONE BAR NEW PLAYER

TWO BAR - NEXT LEVEL

OVERVIEW

  • Race: Any Stamina Based Race
    Best: Dark Elf

  • Attributes: 64 Points in Stamina

  • Mundus: Thief

  • Food: Lava Foot Soup and Saltrice or Arteum Takeaway broth 

  • Potion: Essence of Weapon Power (without Major Savagery)

CHAMPION

WARFARE SLOTTABLES:

• BACKSTABBER

• DEADLY AIM

• WRATHFUL STRIKES

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• BLOODY RENEWAL

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath

ABILITIES

Barbed Trap.png

Guild Ability

Fighters

This is a trap you place at the enemies feet.  It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%.  It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Flames of Oblivion.png

Flames of Oblivion

This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings.  Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.

Rapid Strikes.png

Rapid Strikes

Weapon Skill

Dual Wield

This is your main spammable.

Burning Embers.png

Burning Embers

This is a long lasting fire based dot that also heals you for a large percentage of the damage done.

Eruption.png

Eruption

This is a strong fire ground based aoe which also snared enemies for 70% movement speed.

Standard of Might.png

Standard of Might

This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.

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OVERVIEW

  • Race: Any Magicka Based Race
    Attributes: 64 Points in Magicka

  • Mundus: Atronach

  • Food: Witch Mother's Potent Brew 

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• ENLIVENING OVERFLOW

• FROM THE BRINK

• HOPE INFUSION

• SWIFT RENEWAL

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SPIRIT MASTERY

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Sentinel of Rkugamz | Winter's Respite | Spell Power Cure

​

ABILITIES

Radiating Regenerationn.png

Weapon Skill

Restoration Staff

This places a strong heal over time on up to 3 players.

Energy Orb.png

Guild Ability

Undaunted

A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)

NOTE:  You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Illustrious Healing.png

Weapon Skill

Restoration Staff

This places a large circle on the ground providing a heal over time to allies for the duration.

Cinder Storm.png

This summons an ash cloud on the ground that heals allies and slows enemies. 

Cauterize.png

This heals allies every 5 seconds and buffs you with Major Prophecy, increasing your critical strike rating.

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Life Giver.png

Weapon Skill

Restoration Staff

This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.

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OVERVIEW

  • Race: Any Stamina Based Race
    Best: Imperial

  • Attributes: 25 Magicka, 25 Stamina, 14 Health

  • Mundus: Lord

  • Food: Bewitched Sugar skulls

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• IRONCLAD

• ENDURING RESOLVE

• DUELIST'S REBUFF

• UNASSAILABLE

FITNESS  SLOTTABLES:

• UNCHAINED

• FORTIFIED

• BOUNDLESS VITALITY

• BRACING ANCHOR

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Swarm Mother | Turning Tide | BaniOakensoul

​

ABILITIES

Shield Assault.png

One hand and Shield

Weapon Skill

This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Pierce Armor.png

Pierce Armor

One hand and Shield

Weapon Skill

This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach. 

Defensive Stance.png

Defensive Stance

One hand and Shield

Weapon Skill

This grants you a damage shield scaling off your maximum health.  It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Hardened Armor.png

This grants you Major Resolve greatly increasing your resistances, grants a damage shield on use, and returned flame damage to melee attackers dealing direct damage.

Choking Talons.png

Immobilizes nearby enemies, applied Minor Maim to them reducing their damage done, deals flame damage, and gives a synergy to allies for more flame damage.

Magma Shell.png

This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies.  It also grants a damage shield to allies for 100% of their max health.

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INFINITE ARCHIVE

OVERVIEW

  • Race: Any.  Best: Nord

  • Attributes: 64 Points in Health

  • Mundus: Lover

  • Food: Ozorga's Smoked Bear Haunch

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• IRON CLAD

• ENDURING RESOLVE

• UNASSAILABLE

• DUELIST REBUFF

FITNESS  SLOTTABLES:

• BOUNDLESS VITALITY

• FORTIFIED

• BASTION

• JUGGERNAUT

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Serpent's Disdain | Heartland Conqueror | kra'gh

ABILITIES

Wield Soul.png

Focus Script: Damage Shield, Signature Script: Sage's Remedy, Affix Script: Vitality.

healing contingency.png

Please see This Video for a full explanation on this ability.

Lingering Flare.png

This is only slotted for the passive buff of Major Protection, reducing your damage taken by 10%.  You can use either morph. 

Hardened Armor.png

This is used for it's low cost damage shield, stacking with Wield Soul.  It also provides more healing received from the Dragonknight passive: Burning Heart

Elemental Susceptibility.png

Weapon Skill

Destruction Staff

This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948.  Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Magma Shell.png

This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies.  It also grants a damage shield to allies for 100% of their max health.

NON-INFINITE ARCHIVE

OVERVIEW

  • Race: Any Race.  Magicka based is best

  • Attributes: 64 Points in Magicka

  • Mundus: Atronach/Lover

  • Food: Witch Mother's Potent Brew or Clockwork Citrus Filet

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• REAVING BLOWS

• THAUMATURGE

• WRATHFUL STRIKES

• DEADLY AIM

FITNESS  SLOTTABLES:

• BOUNDLESS VITALITY

• FORTIFIED

• BASTION

• BLOODY RENEWAL 

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Overwhelming Surge | Pillar of Nirn | Oakensoul

NOTE:  You can use most 1 piece monster set helms.  Ideally you would want anything with Penetration, Weapon Damage, or Slimecraw.

ABILITIES

Structured Entropy.png

This places a damage over time effect on 1 target and heals you for its duration.  It can be placed on many targets to receive many sources of healing.

Force Pulse.PNG

Weapon Skill
Destruction Staff

This is your spammable.  It hits enemies with 3 damage sources of Flame, Frost, and Shock and damages nearby enemies of the target is under the effects of a status effect.

Burning Embers.png

This does flame damage over time, inflicts the burning status effect, and provides you with a heal.

Noxious Breath.png

This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.

Igneous Shield.png

This gives you a large damage shield and buffs you with Major Mending for 3 seconds, increasing your healing by 16%.

Corrosive Armor.png

This is your "HELP!" button.   This lasts 12 seconds and limits incoming damage to only 3% of your max health while also dealing poison damage to nearby enemies.  If you absolutely know you will not need it for defense or an emergency, then it can be used during dps windows on bosses which will make your direct damage ignore enemy resistances. 

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OVERVIEW

  • Race: Any Magicka based race.

  • Attributes: 64 Points in Magicka

  • Mundus: Thief(damage), Atronach (sustain).

  • Food: Witchmother's Potent Brew

  • Potion: Any Magicka potion

CHAMPION

WARFARE SLOTTABLES:

•REAVING BLOWS

• WRATHFUL STRIKES

• DEADLY AIM

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SIPHONING SPELLS

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Magnus' Gift | Grace of the Ancients | Law of Julianos

ABILITIES

Eruption.png

This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280.  It also gives you 240 magicka per second.  Also, standing IN the rune increases your overal Physical and Spell Resistances by 50%

Inner Light.PNG

Slotted for the passives of: Increased max magicka by 5% and Minor Prophesy which increases spell critical by 2191.  This ability is not actually pressed.

Force Pulse.PNG

Weapon Ability

Destructuion Staff

This is your main spammable in all situations both single target and AOE.

Burning Embers.png

This does flame damage over time, inflicts the burning status effect, and provides you with a heal.

Engulfing Flame.png

This makes your character breathe out a cone of flames causing fire damage over time and makes enemies take increased flame damage.

Ferocious Leap.png

Dragonknight Skill Tree

Draconic Power

This causes you to leap and smash into all enemies dealing flame damage, knocking enemies back, stunning them, and giving you a damage shield for 6 seconds.

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(PART OF THE NEXT LEVEL SERIES.  SEE VIDEO BELOW FOR EXPLANATION)

OVERVIEW

  • Race: Any Magicka Based Race
    Best: High Elf

  • Attributes: 64 Points in Magicka

  • Mundus: Thief

  • Food: Tomato Garlic Chutney for max damage or Banana Bunny Hash for a Health + Magicka balance.

  • Potion: Essence of Spell Power (without Major Prophecy)

CHAMPION

WARFARE SLOTTABLES:

• BACKSTABBER

• DEADLY AIM

• WRATHFUL STRIKES

• THAUMATURGE

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• BLOODY RENEWAL

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath

ABILITIES - FRONT BAR

Barbed Trap.png

Guild Ability

Fighters

This is a trap you place at the enemies feet.  It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%.  It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Flames of Oblivion.png

Flames of Oblivion

This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings.  Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.

Molten Whip.png

This is your main spammable.  It has a stacking component when using other Ardent Flame abilities that increases whips damage and adds to your spell power.  Don't worry about managing stacks, it is taken care of passively with the rotation discussed in the video.

Venomous Claw.png

This is a long lasting poison based damage over time that increases in damage over time.  You can also use the Burning Embers ability for more self heals.  You will need to add magicka sustain with food if you choose this option.

Eruption.png

This is a strong fire ground based aoe which also snared enemies for 70% movement speed.

Dawnbreaker of Smiting.png

This is only here as a front bar steroid to provide extra weapon and spell damage from the fighter's guild passive slayer.  You use your back bar ultimate for dps.

Guild Ability

Fighter's

ABILITIES - BACK BAR

Inner Light.PNG

This is only slotted for the passive benefit of extra Magicka.  This ability is not actually pressed.  This can also be a flex spot for a utility ability of your choice.

Ring of Preservation.png

Guild Ability

Fighters

This is only on our bars to passively buff our weapon and spell damage through the Fighter's Guild passive Slayer.  This ability is not actually pressed.  However, you can use it for an emergency heal over time or as a flex spot of your choice..

Molten Whip.png

This is not used on the back bar.  This is slotted to receive a whip stack after using Standard of Might from the back bar.  This stack will carry over to the front bar when you bar swap. 

Coagulating Blood.png

Dragonknight Skill Tree

Draconic Power

This is your main self burst heal which heals for more the lower your health.

Unstable Wall of Elements.png

This is a very strong ground based damage over time that is strengthened by the Maelstrom Inferno Staf.

Weapon Ability

Destruction Staff

Standard of Might.png

This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.

ROTATION

PREBUFF:  Flames of Oblivion x3 (to stack whip before parse) + Potion

OPEN WITH: Barbed Trap, Venmous Claw, Bar Swap, Wall of Fire, Standard of Might, Bar Swap, Eruption.

ROTATION:  Spam whip refreshing ability timers as they expire and use your ultimate when it's available.

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OVERVIEW

  • Race: Any Stamina Based Race.  Best: Nord

  • Attributes: 30 Health 34 Stamina

  • Mundus: Serpent

  • Food: Smoked Bear Haunch of Jewels of Misrule

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• WRATHFUL STRIKES

• DEADLY AIM

• THAUMATURGE

• FOCUSED MENDING

FITNESS  SLOTTABLES:

• BOUNDLESS VITALITY

• PAIN'S REFUGE

• SUSTAINED BY SUFFERING

• SURVIVAL INSTINCTS

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Syvarra's Scales | Unfathomable Darkness | Oakensoul

NOTE: Use any 1 piece monster set helm with weapon/spell damage.

​

ABILITIES

Shattering Rockks.png

This stuns a single enemy and both damages them and heals you when the stun ends.

Burning Embers.png

Burning Embers

This is a long lasting fire based dot that also heals you for a large percentage of the damage done.  You can also use Coagulating Blood if you prefer a burst heal.

Noxious Breath.png

This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.

Resolving Vigor.png

A strong heal over time for yourself.  This also grants you your Minor Resolve buff, increasing your resistances. 

Molten Whip.png

Your main spammable.  You can also use the Dual Wield spammable Bloodthirst if you prefer more self healing (which isn't needed, but available if you prefer it).

Ferocious Leap.png

Dragonknight Skill Tree

Draconic Power

This launches you into enemies dealing damage, knocking them back, and stunning them.  You are also granted a damage shield upon landing.

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OVERVIEW

  • Race: Any Magicka Based Race or Nord
    Attributes: 64 Points in Magicka

  • Mundus: Atronach

  • Food: Clockwork Citrus Filet or Witch Mother's Potent Brew 

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• FOCUS MENDING

• SWIFT RENEWAL

• REJUVENATOR

• DUELIST'S REBUFF

FITNESS  SLOTTABLES:

• CELERITY

• BOUNDLESS VITALITY

• REJUVENATION

• PAIN'S REFUGE

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul

NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.

​

ABILITIES

Radiating Regenerationn.png

Weapon Skill

Restoration Staff

This places a strong heal over time on up to 3 players.

Energy Orb.png

Guild Ability

Undaunted

A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)

NOTE:  You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Healing Springs.png

Weapon Skill

Restoration Staff

This places a large circle on the ground providing a heal over time to allies for the duration.  It also increases your magicka recovery by 15 for each target healed, stacking 20 times. 

Cinder Storm.png

This summons an ash cloud on the ground that heals allies and slows enemies. 

Blessing of Restoration.png

Weapon Skill

Restoration Staff

This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Life Giver.png

Weapon Skill

Restoration Staff

This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.

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Mon & Fri: 6:30PM CT - 11PM CT

Wed: 7PM CT - 11PM CT

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