

PALADIN

ONE BAR HEALER
BLADE SLINGER
ONE BAR MAGICKA DPS
ULTIMATE 1 BAR HEALER
(PVE + PVP)
ONE BAR HEALER
TORC BOW
ONE BAR TANK
ONE BAR SOLO
ONE BAR NEW PLAYER
TWO BAR MAGICKA DPS

PALADIN
OVERVIEW
-
Race: Any Stamina Race
Best: Dark Elf -
Attributes: 64 Points in Stamina
-
Mundus: Lover
-
Food: Arteum Takeaway Broth or Dubious Camoran Throne
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• WRATHFUL STRIKES
• DEADLY AIM
• REAVING BLOWS
• MASTER AT ARMS
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• REVUVENATION
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kragh | Hexos Ward | Aegis Caller
Note: You can also swap Aegis Caller with Pillar of Nirn.
ABILITIES

Dawn's Wrath
This is a ranged execute that also heals you and restores Magicka

Restoring Light
This places a rune on the ground that restores stamina and health per second for its duration. Standing inside the rune doubles the healing received.

This is your main spammable. It allows you to play both from melee and ranged when needed while keeping up damage.
Scripts: Physical, Knight's Valor, Vitality.

Assault
This places an AOE on the ground that slows enemies, damages them, and applies Major Breach, reducing their resistances.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires.

Aedric Spear
Blasts enemies in front of you and leave a damage over time effect on them. It's very cheap, use it often.

BLADESLINGER
OVERVIEW
-
Race: Any Stamina Race
Best: Dark Elf -
Attributes: 64 Points in Stamina
-
Mundus: Lover
-
Food: Arteum Takeaway Broth or Dubious Camoran Throne
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• BITING AURA
• DEADLY AIM
• REAVING BLOWS
• MASTER AT ARMS
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• REVUVENATION
• BASTION
EQUIPMENT
LINKS TO GEAR LOCATIONS: Slimecraw | Pillar of Nirn | Aegis Caller
Note: You want a bit more sustain and survivability, you can replace either set with Essence Thief, which will accomplish both of those and give you a +10% damage buff.
ABILITIES

Dual Wield
Damages enemies around you every 2 seconds, buffs you with Major Evasion reducing area damage taken by 20%, and gives you Major Expedition for 4 seconds, increasing your movement speed by 30%.

Restoring Light
This places a rune on the ground that restores stamina and health per second for its duration. Standing inside the rune doubles the healing received.

Scribing Skill
Dual Wield
This is the entire engine of the build both offensively and defensively. There is quite a lot going on with it's use. Please see the time stamp of 1:00 in the video below for a full explanation.
Scripts: Multi-Target, Warmage's Defense, Lifesteal.

Soul
This ability is providing more value for the set up than what the tool tip suggests. Please see the timestamp of 1:14 in the video below for an explanation.
Focus Script: Flame, Signature Script: Class Mastery, Affix Script: Breach

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires.

Aedric Spear
Blasts enemies in front of you and leave a damage over time effect on them. It's very cheap, use it often.

OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Ghastly Eye Bowls
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Zaan | Relequen | Pillar of Nirn
ABILITIES

Dual Wield
Damages enemies around you every 2 seconds for 20 seconds and buffs you with Major Evasion reducing damage from area attacks by 20%

Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Aedric Spear
This is your pain spammable. It does both single and aoe damage, heals you, and slows enemies.

Dawn's Wrath
This fires a beam of holy fire at the target over 1.8 seconds. It deals up to 500% more damage to enemies below 50% health. This is your execute.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also adds Minor Breach to the target reducing their armor.

Mages
This causes a comet to crash down on the enemy dealing damage to all enemies in the area, knocking them down, stunning them, and leaves behind aoe damage to the area for 13 seconds.
ROTATION
OPEN: Power of the Light, Barbed Trap, Deadly Cloak, Shooting Star, Puncturing Sweep x2.
​ROTATION: Power of the Light>Biting Jabs x5. Refresh Trap and Cloak as they expire and use Shooting Star when its available.
After 35%: Use Radiant Oppression in place of Puncturing Sweep.
After 10%: Use only Radiant Oppression.

OVERVIEW
-
Race: Any Magicka Based Race
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Witch Mother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• ENLIVENING OVERFLOW
• FROM THE BRINK
• HOPE INFUSION
• SWIFT RENEWAL
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel of Rkugamz | Winter's Respite | Spell Power Cure
​
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

OVERVIEW
-
Race: Any Stamina Based Race
Best: Imperial -
Attributes: 25 Magicka, 25 Stamina, 14 Health
-
Mundus: Lord
-
Food: Bewitched Sugar skulls
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRONCLAD
• ENDURING RESOLVE
• DUELIST'S REBUFF
• UNASSAILABLE
FITNESS SLOTTABLES:
• UNCHAINED
• FORTIFIED
• BOUNDLESS VITALITY
• BRACING ANCHOR
EQUIPMENT
LINKS TO GEAR LOCATIONS: Swarm Mother | Turning Tide | Bani | Oakensoul
​
ABILITIES

Weapon Skill
This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Weapon Skill
This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach.

Weapon Skill
This grants you a damage shield scaling off your maximum health. It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Aedric Spear
This grants you a damage shield scaling off your maximum health. Each nearby enemy increases the shield's strength. When the shield ends, it explodes healing a portion of the damage it absorbed to enemies.

Restoring Light
This places a rune on the ground that grants you Major Resolve increasing your resistances and restores stamina and health per second for its duration. Standing inside the rune doubles the healing received.

Assault
This increases your groups Magicka and Stamina for its duration. It also buffs your group with Major Force, greatly increasing critical strike rating.

INFINITE ARCHIVE
OVERVIEW
-
Race: Any Race. Best: High Elf/Nord
-
Attributes: 64 Points in Health
-
Mundus: Lover
-
Food: Orzorga Bear Haunch or Jewels of Misrule
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRON CLAD
• ENDURING RESOLVE
• UNASSAILABLE
• DUELIST REBUFF
FITNESS SLOTTABLES:
• BASTION
• FORTIFIED
• BOUNDLESS VITALITY
• JUGGERNAUT
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kra'gh | Heartland Conquerer | War Maiden
Note: Non-Nords will need to add 2 Protective traits to jewelry to reach resist cap.
ABILITIES

Soul
Focus Script: Damage Shield, Signature Script: Sage's Remedy, Affix Script: Vitality.

Aedric Spear
This does single target and aoe damage, heals you, and helps to proc the Overcharged status effect.

Mages
This places a damage over time effect on 1 target and heals you for its duration. It can be placed on many targets to receive many sources of healing. It also helps proc the Overcharged status effect.

Destruction Staff
This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948. Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Vampire
This adds 10,000 health to you, heals you for a % of damage done, and surrounds you with bats that does magic damage to enemies, proccing the Overcharged status effect.

TWO BUTTON
OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
-
Mundus: Solo - Atronach, Group - Thief
-
Food: Clockwork Citrus Filet or Witchmother's Potent Brew. Max Dps: Ghastly Eye Bowls
-
Potion: Tri Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUSED MENDING
• REAVING BLOWS
• BITING AURA
• WRATHFUL STRIKES
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• REJUVENATION
• STRATEGIC RESERVE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Overwhelming Surge | Pillar of Nirn | Slimecraw
ABILITIES

Dawn's Wrath
This pulses an AOE from around your body and increases Puncturing Sweep's damage by 5%.

Mages
This passively buffs you with more maximum magicka increasing your damage and healing.

Aedric Spear
This is your main spammable referred to as "jabs." It is your main source of damage and healing

Fighters
Flex Spot - Here only for more Spell Damage from the Fighter's Guild Passive - Slayer. It can also be used as an AOE group heal in emergencies. See video below for alternatives.

Fighters
Flex Spot - Here only for more Spell Damage from the Fighter's Guild Passive - Slayer. See video below for alternatives.

Fighters
Here only for more Spell Damage from the Fighter's Guild Passive - Slayer. Not used so you can keep max (500) ult for the Strategic Reserve CP.

OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Witchmother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• BITING AURA
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magnus' Gift | Grace of the Ancients | Law of Julianos
ABILITIES

Solar Barrage
Dawn's Wrath
This pulses an AOE from around your body. You can bring your AOE damage to your target rather than having to keep laying a ground AOE down as enemies shift around.

Puncturing Sweep
Aedric Spear
This is your main spammable referred to as "jabs." It is your main source of both single and multi target damage. It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%. Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Purifying Light
Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires. It's other morph, Power of the Light can also be used if you are having sustain issues or want a bit more penetration.

Crescent Sweep
Aedric Spear
This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly. It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Ghasty Eye Bowls - Max Damage. Clockwork Citrus Filet/Witchmother's Potent Brew - Balanced damage + HP.
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kjalnars | Perfected Arms of Relequen | Pillar of Nirn | Maelstrom 2H Sword
ABILITIES - FRONT BAR

Mages
This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Restoring Light
This is a large ground based aoe that does more damage over time, increasing by 12% per damage tick.

Aedric Spear
This is your main spammable. It does both single and aoe damage, heals you, and slows enemies.

Dawn's Wrath
This fires a beam of holy fire at the target over 1.8 seconds. It deals up to 500% more damage to enemies below 50% health. This is your execute.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires.

Fighters
This is slotted only for the Fighter's Guild passive Slayer increasing your weapon and spell damage by 3%. You'll use the Comet ultimate from the back bar.
ABILITIES - BACK BAR

Guild Ability
Mages
This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Two Handed
Charges at an enemy dealing damage to the target and leaving behind a ground aoe damaging all enemies inside.

Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Restoring Light
This places a rune on the ground which greatly increases your resistances with the buff Major Resolve and enables you to recover 242 magicka every second. Standing inside the rune will also heal you over time.

Mages
This causes a comet to crash down on the enemy dealing damage to all enemies in the area, reduces their movement speed, and leaves behind aoe damage to the area for 11 seconds.
ROTATION
(Start on the Back Bar)​
OPEN WITH: Potion, Barbed Trap, Stampede, Comet, Bar Swap.
ROTATION: Purifying Light, Ritual of Retribution, Puncturing Sweep x4.
From there continue the rotation of Purifying Light>Puncturing Sweep x5. Refresh Ritual of retribution as it expires on the front bar. Refresh Stampede and Barbed Trap at the same time from the back bar (or you can dynamically double bar swap to independently refresh each of them). Use Comet as it becomes available.
After 30-35%: Replace Puncturing Sweep with Radiant Oppression.
After 10%: only use Barbed Trap and Radiant Oppression.

OVERVIEW
-
Race: Any Magicka Based Race or Nord
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Clockwork Citrus Filet or Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• SWIFT RENEWAL
• REJUVENATOR
• DUELIST'S REBUFF
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul
NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.
​
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration. It also increases your magicka recovery by 15 for each target healed, stacking 20 times.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

OVERVIEW
-
Race: Any Magicka Based Race. Best: Breton
Attributes: 34 Magicka 30 Health -
Mundus: Atronach
-
Food: Bear Haunch of Jewels of Misrule.
-
Potion: Tri-Pots
-
Note: See video guide for PVE vs. PVP specifics.
CHAMPION
WARFARE SLOTTABLES:
• ARCANE SUPREMACY
• SWIFT RENEWAL
• REJUVENATOR
• FROM THE BRINK
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel | Seducer | Spell Power Cure | Oakensoul
NOTE: For significantly more survivability and ability spam while sacrificing some utility, replace
the Spell Power Cure set for the Eternal Vigor Set. Use 4 heavy armor pieces and impenetrable traits.
​
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Restoring Light
A strong AOE burst heal that also buffs those healed with Minor Expedition.

Dawn's Wrath
This is your main damage source and execute. It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp. Please see video guide for playstyle and alternative ability options.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

TORC BOW
OVERVIEW
-
Race: Any Stamina Race
Best: Imperial -
Attributes: 34 Health 30 Stamina
-
Mundus: Serpent
-
Food: Ozorga's Smoked Bear Haunch or Jewels of Misrule
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• RESILIENCE
• FOCUSED MENDING
• IRONCLAD
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• CELERITY
• SUSTAINED BY SUFFERING
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Torc of the Last Ayleid King
Note: Torc disables all gear set bonuses. So it doesn't matter what gear you use. You can even craft them using any set.
ABILITIES - FRONT BAR

Dawn's Wrath
This is a ranged execute. Follow a Lethal Arrow immediately by this ability when the target is low HP

Soul
A heal and heal over time that also buffs you with Major Vitality, increasing all healing by 12%.
Focus Script: Healing, Signature Script: Sage's Remedy, Affix Script: Vitality

Bow
This is your main spammable which also applies the poisoned status effect and Minor Defile, reducing the enemies healing.

Fighters
This gives you your Major Savagery buff, extra weapon damage from the Fighter's Guild Passive Slayer, and can be used to reveal enemies in stealth.

Bow
This gives you your Major Brutality buff, applies a poison dot to the target, and if the enemy is casting when hit, they are interrupted, set Off Balanced, and stunned for 3 seconds.

Fighters
This is slotted only for the Fighter's Guild passive Slayer increasing your weapon and spell damage by 3%. You'll use the Comet ultimate from the back bar.
ABILITIES - BACK BAR

Dawn's Wrath
This shields you and when you take direct damage, up to once every half second, heals you and slows the attacker by 40%

Assault
A strong stamina heal over time for yourself and your Minor Resolve buff, increasing your resistances.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This places a rune on the ground that restores stamina and health per second for its duration. Standing inside the rune doubles the healing received.

Destruction Staff
This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948. Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.